Friday, October 23, 2015

Beware the Jabberwock

The wee beastie I mentioned in my last post is the C29 Jabberwock from, I think, 1985. I got him (or her) on eBay a few months ago and have been planning on using it as a test piece prior to having a crack at my growing collection of DS series Nick Bibby dragons (in fact, the collection is almost fully grown - I just need to hunt down the lava dragon. But that's a story for another post).

The Jabberwock in its natural state
Of course, the Jabberwock is also a Nick Bibby model so it's sort of fitting that it is first cab off the rank. So in keeping with my keep it simple philosophy I've based my approach on the article on painting - wait for it - Nick's dragons in WD96. After priming with white and washing with Nuln Oil for a bit of undershading, I added the base colours then drybrushed progressively lighter shades alternating with ink washes. Which gives this sort of result:
Beware the Jabberwock, my son...
I was aiming for 'swamp beast' - dirty, slimy, oozy - and I'm fairly happy that I hit the mark. The skin is perhaps a little dirtier than I would have hoped for, a result I think of using too much Agrax Earthshade over P3 Mouldy Ochre. I had to use a yellow ink glaze to restore the yellow as it ended up too brown.


I was quite happy with the purple wattles on the face - a base of P3 Underbelly Blue washed with VGC violet ink. That's the big lesson I've learned from this model - the base coast can be a much lighter shade than I think it should be, and that'll give it a decent contrast when the ink wash is applied.

So I think I feel confident enough now to tackle one of the smaller dragons from the DS range, though I want to do a few more skaven/elves/chaos dwarves/halflings first...

Monday, October 5, 2015

A rag tag bunch

A few months ago I picked up a job lot of 20 miniatures described as 'Citadel historical' from Gumtree. I don't have many humans, and figured a bit of diversity would be useful. Plus I have an Empire Volley Gun from back in the day that I plan to paint up one day, and a small detachment of troops to accompany it would be good.

Turns out they weren't Citadel, but a mixed bag of Marauder, Harlequin and a few unknowns.Most of them are quite nice, though, especially the handful of MM62 citizens from Marauder, which I think have loads of character. In keeping with my recent philosophy of keeping it simple, I've painted up a few...

Keep it simple...
The halberdiers are from Harlequin, and being largely armour were quite quick to do - two sessions which is good going for me! I used the black-undercoat-white-drybrush technique, but with a heavier drybrush. Base coast, then wash with a deeper shade (not Nuln Oil, as I did for the Heroquest project). I highlighted the faces for a bit of practice, drubrushed the metal bits and voila.


The other two models have a very grizzled old veteran feel to them, so I tried to get an appropriate look - a bit shabby; the sort of characters who have been on many a campaign but are seeing out their days as watchmen in a provincial town.


I'm keeping my eye out for any more MM62s, as I like the idea of having some non-combatants for any games I might play in the future, plus they're a fun range!

Next up on the painting table is a couple of elves, and then I think I may tackle a wee beastie...

Saturday, September 26, 2015

Hero Quest

As a relatively new painter, I've recently learned that over-complicating things is a bad idea. By that I mean that in my impatience to paint like the painters in the White Dwarfs of old I had been practising every technique every time. Ink washes, two brush blending, detailed faces - the lot. With the result that everything took ages to paint,and then as often as not looked pretty ordinary at the end.

So I decided to go back to basics - keep it simple, with the aim on speed rather than perfection. And Hero Quest seemed like a perfect project for this new approach. The miniatures are pretty simple, and there's enough variety not to get bored.

I don't really remember playing it heaps back in the day - I couldn't even say that my brother and I got through all the quests - but it still has a nostalgic flavour to it, and once the children are older it'll be a good intro for them. And the game will have that extra something special if it's played with painted miniatures!

Here is the result...

The gang's all here
Given the time I spent on each figure - not much! - I'm happy with how they've turned out. To be honest, if I'd slaved away for twice as long trying to blend highlights and so on, I don't know that they  would have been much better.

Orcs...
These guys include the first two that I painted ages ago, as a test pair before I painted a Ruglud's Armoured Orcs.

... and their smaller cousins

Technique-wise, after trying a couple of different ideas I settled on something I pinched from a chap on the Oldhammer Community Facebook group - black undercoat, drybrush white, base coat, wash with Nuln Oil and you're done!

I felt that it worked better with darker colours than lighter ones...
The chaos types
Swamp-dwelling rape monsters


Although I did use Agrax Earthshade where I thought that would give a better result -

The dead walk - or at least shuffle- upon the Earth
We'd lost a few minis over the years, but I replaced all of the missing ones thanks to the Oldhammer Australia group and a bargain purchase on Gumtree. The only one of my original set that was (part) painted was the barbarian (by my brother most likely). In honour of the old days I left the paint (flesh and boots) and finished the paintjob.
Our heroes
And there we are! For now I'm sticking with my keep-it-simple philosophy, and just painting up simple figures using basic techniques. Stay tuned to see how that all turns out...

Tuesday, September 15, 2015

The builder's apprentice - making buildings

As a bit of a side project while working on my Hero Quest miniatures, I decided to have a go at making a couple of buildings from scratch. My only other attempt at a building was the fantasy townhouse using the template from WD137, and I wanted to try designing something myself.

To keep it simple I decided on a cottage, not dissimilar to one featured in a slightly earlier White Dwarf. I used graph paper to draw the design, then put the paper over a piece of foamcard, used a pin to mark holes through the paper into the card, then joined the dots and cut out the pieces with a knife.

I also made a small outbuilding. It was supposed to be stables, but I don't think I quite nailed it. The finished products looked like this...
That orc is a long way from home
I didn't take any WIP shots, I'm afraid. The outbuilding is covered in planks made from a sample sheet of veneer that I picked up from Reverse Garbage roughly cut into planks and glued to the card. Same for the roof. The door and frame is balsa, with the hinges made from cereal packet card and the handle from copper wire looped around a paintbrush to make a ring.
Quick and easy!
It was undercoated with black spray paint, drybrushed with burnt sienna, then 2 shades of burnt sienna and white, the second lighter than the first. Easy!

The cottage had the planks and door made from balsa. The doors and windows had been cut out early on, and backed with cereal packet card. The render is  polyfilla diluted with water to paint-like consistency and painted on. The roof, which I'm quite happy with, is a pot-scourer that I've peeled apart to form two thinner scourers, then cut to shape and glued on with superglue (PVA didn't really work). The door knob is a small ball of air-drying clay.



Spray-painted black. Roof painted with a couple of coats of burnt sienna, then yellow ochre, then drybrushed with yellow plus white. (By the way, all the paints are artists' acrylic from a $2 shop - cost about $2.50 for 100mls, and just get thinned down with water a bit as needed). The render is white with a bit of burnt sienna added to give an off-white, with a lighter shade stippled into the centre of the panels. Timbers are painted as for the outbuilding. The chimney pot is a piece of drinking straw.


They didn't take a huge amount of time, and I'm quite happy with the results. I learned a few lessons along the way:

  • Allow for the thickness of the foam card when designing. 5mm card adds 1cm to the overall length, which is a noticeable amount.
  • I won't bother cutting out the doors and windows again - the rough 'inside' of the card shows through on the inside of the frame and looks a bit untidy.
  • I'd make the chimney a bit bigger, and the cottage a little smaller.
  • Ditto the doors and windows, which are a bit bigger than on the townhouse and make the two buildings look a bit out of scale.
  • Need to cut the scourer just a fraction larger, to overhang the card of the roof so the card edges can't be seen.
Anyways, at some point soon hopefully I'll get them on a table and into a battle!

Sunday, August 2, 2015

The raid on Hilfenhaus

Today was a momentous day - my first game of WFB3 in over 20 years! Not only that, but the first game I've ever played using fully painted miniatures and decent terrain (back in the day the Australia tax made minis too expensive, so we played 3,000 point games with cut out pieces of cardboard!).

My brother provided the opposition, and a variety of 3-7 year olds were the occasional spectators. Rules-wise we kept it simple, really just using the summary sheets at the back of the rulebook as our main reference. Given the small number of troops, that worked really well - no point over-complicating things when we're just (re-)learning.

The brief scenario was based around the models that I've painted over the last year or so. It was actually quite fun coming up with a storyline that fit with what I had available. I didn't bother with points values, instead coming up with what I thought was a good balance based on the figures available.

In brief, a ragtag band of orcs and skaven - down on their luck and hungry - led by Bane Spittlebreath stumble across a lonely house near the edge of a great forest. Figuring on an easy meal, they plan a raid on the house. They realise too late that a band of wood elves returning from a Great Council have spotted them and taken up defensive positions behind the walls of the estate. Victory would go to whichever side destroyed the other.

At this point I'll apologise for the quality of the photos - I had the white balance set all wrong!

This is from the end of the battle, but shows the layout of the table
The board is about 3' square - a piece of mdf I found on the side of the road and used as a tester for making a gaming board. The house - Hilfenhaus - is surrounded by walls and hedges and sits on a bend in the road. A ruined watchtower on a hill is there simply because I wanted to use the terrain piece! Out of shot in the top left corner is a small field enclosed by fences.

The elves (played by my brother, Ismaan) deployed first, taking up defensive positions behind the walls. They numbered 10 archers, Aralorn Lightblade and his 5 house guard, and Skyrla Wildcall and her two ferocious wild cats.

The orcs deployed on the opposite edge - Bane Spittlebreath leading 14 heavily armed and armoured orcs (Ruglud's Armoured Orcs, in fact) on the right flank, with a unit of 8 skaven and a fearsome rat ogre and its handler in the middle and left flank respectively.

Aralorn Lightblade and his house guard take up defensive positions
First turn went to the orcs and skaven (aka 'the bad guys'). They advanced, with me making my first tactical error of the game by sending the rat ogre off on his own down the left flank. The orcs were going to have a pot shot with their crossbows, but with total to hit modifiers of -4(!) it didn't seem worth it.

The elves began by dispatching the wild cats to advance on the rat ogre (cue cat-and-mouse jokes), and unleashing a volley of arrows from the deadly Laurelorn longbows. I didn't take notes, but I think the orcs survived this volley unscathed.

Elvish archers behind cover
Hold your line, men

I'll depart from a strict turn-by-turn description at this point (no notes, you see), and give you the vibe of the battle. The bad guys continued to advance in the face of the elvish barrage, with the orcs taking a few casualties as they inched (3" movement!) their way forwards. The wildcats charged the rat ogre, and with the two cats having 8 attacks on the charge they soon gained the upper hand.

The first melee of the game
The orcs continued to be whittled away, while the skaven made it to the elvish line and stabbed furiously over the wall. This became an epic battle, with the initiative see-sawing. The weight of numbers favoured the skaven, but they struggled to land a blow on their opponents, and so a game of push-back and counter-push-back took place.
killkill elfthings
Meanwhile, the orcs had lost a rank to bow fire but finally made it to the line of archers. Here's where our confidence with the rules maybe got in the way. The orcs pushed the elves back, but didn't have enough move to get across the obstacle and maintain base-to-case contact. By my reckoning they would have been half an inch short, and been split across the obstacle and so at risk of being charged while unformed next turn. As a result, they declined to follow up and this spelled their undoing.
An orc's eye view of the battle
Meanwhile the cats had pretty easily accounted for the rat ogre, and had set their sights on the orcs (given that the house guard was holding its own against the skaven). The house guard, in fact, managed to land a couple of blows on the skaven, winning the combat despite having been pushed back that round. Unsurprisingly the ratmen failed their Ld test and all bar one were hacked down. The sole survivor had the good sense to not stop running until it had cleared the table edge.
In the thick of it
Seeing the wild cats approaching, the orcs turned to face their new foe, copping more of a beating from close-range arrow fire in the process. They avoided being charged in the flank, but those 8 attacks came to bear, killing a greenskin. Not being able to land a blow, the orcs were pushed back, failed their Ld test and routed straight of the edge of the table. Game set and match to the wood elves!

It was great fun, and really nice to be playing again with Ismaan after all these years. And nice to get my miniatures out the the cabinet and into battle! I was a bit surprised at how easy the elves had it. They were always going to be outnumbered (by virtue of my not having painted many of them), but I thought that they'd have a tougher time of it. But that said, it wasn't too unbalanced and if I'd made a couple of better decisions it could have gone the other way.

Rules-wise, I'm sure there's plenty that we missed or got wrong, but it didn't detract from the fun at all. I was a good re-introduction to a great game!

I'll give it a month or so to get some more minis painted up and then see if Ismaan fancies a rematch!

Thursday, March 12, 2015

Building a ruined temple - Part 2

As I mentioned in part 1, the columns were conveniently shaped pieces of plastic that I found at a great shop in Brisbane called Reverse Garbage. They are hollow so the first thing I needed to do was plug the end. I cut a plug of the foam the same diameter as the top of the column, then picked bits off it with my fingernails to make it look like broken stone. Repeat for the rest of the columns, then they were stuck in place with PVA. I only bought four columns, not being sure what I was going to do with them. I figured I needed six for a decent temple, so I made the remains of two other columns by cutting out two circles the same diameter as the base of the columns from some cork sheets (also from Reverse Garbage). Bits of column were cut from the foam, distressed as before and glued in place with PVA. Giving you something that looks like this.

Columns and rubble are in place
To texture the model, I covered everything in a this wash of Spakfilla (polyfilla) mixed with water.

Unfortunately from a blogging perspective, this is where I stopped taking photographs. I'll use photos of the finished product to show illustrate the next few steps.

Larger pieces of rubble were cut from the foam. The smaller rubble is coarse sand. I got some from a bag of sand I bought ages ago for a garden project and put it through a sieve to get rid of the fine stuff. To make the effect of a pile of rubble, I used small pieces of foam glued into a pile, with the sand glued on top.

Rubble - up close and personal.
Next was painting. It was sprayed with white undercoat. Then painted a mid-grey using acrylic from a tube I got at a cheap shop for $3. It's that artists' stuff that comes in a tube. Mix it with water til it's the right consistency and away you go. Then I did a very heavy drybrush of a light grey. Didn't really work the way I had in mind, and in hindsight I think I should have skipped the mid-grey, or used a lighter grey first up and stuck with that. I was hoping that the darker grey would show through more and add some shading but it didn't really. I drybrushed with white to try to bring out the texture, and shaded with gaps between the blocks with GW Nuln Oil wash.

The small rubble was painted GW Gorthor Brown, and drybrushed with VGC Plague Brown then with Plague Brown plus white (I think).


The weathering was fun, with the technique courtesy of an article on building a ruined temple from an old White Dwarf. The green was a mix of VMC Goblin Green and Escorpena Green, and the brown was Gorthor Brown plus VMC sepia ink. Both were thinned to a thin wash. I painted clean water on to the area to be weathered, and then painted green or brown over that. The water spreads and softens the edges of the colour. Easy and effective!

The tufts of grass are old toothbrush bristles glues into place and painted, and the bushes are bits of loofah dipped into a very watery wash of green with a touch of brown (the $3 paints again). The base is covered in PVA with fine sand glued on to it, then painted with a mid-green, then drybrushed with brown just to tone it down a bit, then a couple of lighter shades of green + white, with I think GW Ushabti Bone at the end.

I'm pretty pleased with the overall result though I probably should put a wash of Nuln Oil over it just to darken it down a bit as it's a little too clean.

Thanks for stopping by, and hope you found this useful.

O

Friday, March 6, 2015

Building a ruined temple - Part 1

My latest completed project is a ruined temple, made out of bits and pieces I had around the house or that I got from the excellent shop Reverse Garbage, which sells random stuff reclaimed from businesses that would otherwise have sent it to the dump. I posted some pictures on the Oldhammer Community Facebook group and had a request for a tutorial. So here's my first stab at a how-to-make-this tutorial.

The ruined temple of doom

The main materials were a piece of polystyrene foam, cereal packet card, foamcard, the four plastic things for the pillars and some relatively dense foam. I'm not sure what the pillars were in real life - I found them at Reverse Garbage, and they're just hollow plastic tubes really. The foam isn't I think as dense as insulation foam, but is denser than polystyrene foam and isn't made of little balls. Any fairly dense foam would do I'm sure.

A piece of foam
The first step was to trim the polystyrene foam to size - about 15cm2 - and glue it to the base with PVA. For the base I used a scrap of - well, not sure what it is. It's not as thick as MDF - I cut it with a stanley knife - but sturdier than mounting card.

I then cut out two strips of foamcard the same length as the front edge of the polystyrene, with one piece twice the width of the other. The smaller piece was glued on top of the larger piece and the larger piece glued to the base butting up to the foam and there's your steps.

Next step was the blockwork. I wanted the effect of large blocks of marble - similar to Roman or Greek temples. For the floor of the temple I cut out a piece of cereal packet card that had a width equal to the width of the floor (about 15cm) plus the height of the piece of polystyrene times 2. This way, I can fold the card for the blocks at the ends of a row which makes for a neater edge. the length of the piece of card was the length of the floor plus the height plus the distance from the floor to the top of the first step. I ruled lines where I'd need to fold the card and scored along it with the back of my craft knife. Then using the knife I cut the card into strips about 1.5cm wide. each strip was cut into individual blocks, alternating between 5 blocks of 3cm and 4 blocks of 3cm and 2 blocks of 1.5 cm. This was I can offset each row of blocks so that the cracks don't line up. Here's what it looked like with the stairs and about half the floor done.


The blocks were glued in place with PVA. The stairs were done in the same way, with the width of each strip being the width of the stair plus its height, again so that I could fold the block.

I wanted a couple of patches on the floor where the block had cracked and filled with rubble, and I wanted the back right corner of the temple to have fallen off. Before I cut out the blocks, I drew the outline of the ruined parts on to the card, and when I cut the blocks out I cut around the outline as well so that I was cutting away the parts of the block I didn't need. That doesn't sound very clear. Hopefully this picture helps.


So the holes in the floor were cut out of the card before they were stuck to the polystyrene. Once all the blocks were on, I used my knife to cut into the foam to give it a crumbled look. 

Because block of polystyrene was actually 15.3cm wide, and my strips of blocks were 15 cm (because it was easier to cut 5 blocks of 3cm rather than whatever 15.3 divided 5 is), there were some large gaps between some blocks. I rubbed polyfilla into the cracks with my finger and then when it was dry I used the end of a wooden skewer to rub some of it away so that there was some definition between the blocks. I also put polyfilla on to the polystyrene where it showed through the crumbled bits, to hide the balls of polystyrene.

Right, that'll do for this part. In part two we get to the columns!


Friday, February 27, 2015

Welcome to my blog

Having been lurking about the Oldhammer scene for a year or so, I've decided to start up a blog. It'll likely not get updated all that often, but I'll try to post about most of my projects. I'm a very much a newbie when it comes to painting and terrain building, but hopefully other new starters can learn from my inevitable mistakes!


I played Warhammer Fantasy Roleplay and Fantasy Battles back in the late 80s and early 90s. I had a clear out a few years ago and nearly all my Oldhammer stuff went in a garage sale, barring (thankfully) by White Dwarfs. I discovered the excellent Realm of Chaos 80s blog a bit over a year ago which reignited by passion for the hobby, and since then I've been slowly acquiring miniatures as well as a copy of the WFB 3rd ed rulebook. Painting time is limited, but I'm chipping away at enough minis to be able to field a couple of small forces. I've also got the terrain bug, and have a few ideas that will hopefully turn into projects soon.

For a bit of fun, here's a picture of one of my few surviving, painted minis - a skaven musician from about 1987 I think. I would have been about 14 when I painted it. It's awful, isn't it! I think the paints were Humbrol enamels. The splodge on the back of his robes is supposed to be a baleful red eye!






Thanks for stopping by!